Scopely's $3.5 Billion Move Drives Q1 Video Game M&A Surge
Deal News | Apr 11, 2025 | EIN

In the first quarter of 2025, mergers and acquisitions within the video game industry soared to $6.6 billion, with mobile gaming driving this increase. A substantial portion of this figure can be attributed to Scopely's $3.5 billion acquisition of Niantic's gaming business, which includes prominent titles such as Pokémon GO. This data emerges from a report by gaming investment bank Aream, in collaboration with InvestGame. Other significant transactions in Q1 included Miniclip’s acquisition of Easybrain for $1.2 billion and AppLovin's divestment of its mobile gaming sector for $900 million to refocus on mobile advertising. Additionally, Take-Two purchased Gearbox Entertainment for $460 million. Overall M&A activity in the games industry has surpassed pre-pandemic levels, driven by strategic reshaping and private equity interest. However, the report notes a decline in private financing, particularly in late-stage and Series A funding.
Sectors
- Video Gaming
- Mergers & Acquisitions
- Private Equity
Geography
- Global – The article references several international companies and transactions, indicating the global nature of M&A within the video game industry.
Industry
- Video Gaming – The article discusses mergers and acquisitions in the video game sector, with a strong focus on the mobile gaming subsector.
- Mergers & Acquisitions – The core subject of the article is the significant M&A activity within the video gaming industry in the first quarter of 2025.
- Private Equity – Private equity's interest in the video gaming M&A market is highlighted, indicating its relevance.
Financials
- $6.6 billion – Total M&A activity in the video game industry during Q1 2025.
- $3.5 billion – Acquisition cost by Scopely for Niantic's games business.
- $1.2 billion – The purchase amount by Miniclip for Easybrain.
- $900 million – The sale price of AppLovin's mobile gaming arm.
- $460 million – The cost of Take-Two's acquisition of Gearbox Entertainment.
Participants
Name | Role | Type | Description |
---|---|---|---|
Scopely | Acquirer | Company | Scopely is a company known for mobile gaming, acquiring Niantic's games business. |
Niantic | Target Company | Company | Niantic is the company behind popular games like Pokémon GO, whose gaming business was acquired by Scopely. |
Miniclip | Acquirer | Company | Miniclip acquired Easybrain in a significant transaction. |
Easybrain | Target Company | Company | Easybrain, known for its puzzle and logic games, was acquired by Miniclip. |
AppLovin | Seller | Company | AppLovin divested its mobile gaming arm to concentrate on mobile advertising. |
Take-Two Interactive | Acquirer | Company | Take-Two acquired Gearbox Entertainment in another significant transaction. |
Gearbox Entertainment | Target Company | Company | Gearbox Entertainment, known for the Borderlands series, was acquired by Take-Two. |
Aream | Reporter | Company | Aream is a gaming-focused investment bank that reported the M&A activities. |
InvestGame | Partner | Company | InvestGame collaborated with Aream to provide the M&A report. |